| Weapon got jammed | |
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Author | Message |
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x-Warsheep-x(GER) [Apple]
Posts : 29 Join date : 2012-08-17 Age : 32 Location : Bernkastel-Kues
| Subject: Weapon got jammed Sat Jun 01, 2013 4:34 am | |
| hey guys i working on a script for jammed the weapons actually its work fine but now i will add for any weapon others jammed contingencies what i can used: - Code:
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100% 50% 33% 25% 20% 16% 14% 12% 11% 10% 9% 8% 7.5% 7% 6.6% 6% 5.8% 5.5% 5% Whats weapons we have: - Code:
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1=IMI DE .50 AE 2=Franchi SPAS12 3=HK MP5K 4=HK UMP45 5=HK69 40mm 6=ZM LR300 7=HK G36 8=HK PSG1 9=Remington SR8 10=AK103 7.62mm 11=IMI Negev 12=M4A1 13=Beretta 92G how i think i will do it - Code:
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1=12% 2=10% 3=16% 4=20% 5=16% 6=7% 7=14% 8=20% 9=25% 10=6:6% 11=5% 12=5.5% 13=12%
and now i need how u think is the best , in 3 days i will take the average for any weapons Edit:its only possible to got jammed when u hit a enemy , not when u shoot in the air!
Last edited by oOFaithOo(GER) on Sun Jun 02, 2013 7:46 am; edited 2 times in total | |
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Player3 [Apple]
Posts : 13 Join date : 2013-05-29
| Subject: Re: Weapon got jammed Sat Jun 01, 2013 5:45 am | |
| 1=12 2=12 3=14 4=16 5=10 6=12 7=14 8=25 9=25 10=14 11=10 12=12 13=10
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Dr.X
Posts : 1 Join date : 2013-06-02 Age : 28 Location : Germany'Bonn
| Subject: Re: Weapon got jammed Sun Jun 02, 2013 12:19 am | |
| 01 = 17% 02 = 15% 03 = 12% 04 = 16% 05 = 13% 06 = 10% 07 = 15% 08 = 27% 09 = 27% 10 = 14% 11 = 13% 12 = 14% 13 = 11% | |
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Player3 [Apple]
Posts : 13 Join date : 2013-05-29
| Subject: Re: Weapon got jammed Sun Jun 02, 2013 1:10 am | |
| I thought he can only use the codes he mentioned on the top? And not 17% or 27%? | |
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x-Warsheep-x(GER) [Apple]
Posts : 29 Join date : 2012-08-17 Age : 32 Location : Bernkastel-Kues
| Subject: Re: Weapon got jammed Sun Jun 02, 2013 7:43 am | |
| yes only used the codes in my first toppic (i add for the autoweapons new codes) - Code:
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9% 8% 7.5% 7% 6.6% 6% 5.8% 5.5% 5% for <5% its to manny work | |
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Player3 [Apple]
Posts : 13 Join date : 2013-05-29
| Subject: Re: Weapon got jammed Mon Jun 03, 2013 7:32 am | |
| Ah okay i would put the code for Autos who have a high shooting rate very low, because for example with the negev you need a lot of hits to kill someone and if the code is by 10%, you need to reload very often but the rate for the Ak for example is lower, so you can put the code a little bit higher but for the Negev or the MP5K, i would take 5$ | |
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x-Warsheep-x(GER) [Apple]
Posts : 29 Join date : 2012-08-17 Age : 32 Location : Bernkastel-Kues
| Subject: Re: Weapon got jammed Tue Jun 04, 2013 1:44 am | |
| ya for the autos i maked the 5-9% but can u edit ur list with the new % and can anyone be aktive here? | |
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Player3 [Apple]
Posts : 13 Join date : 2013-05-29
| Subject: Re: Weapon got jammed Thu Jun 06, 2013 6:35 am | |
| 1=12 2=12 3=6.6 4=14 5=10 6=8 7=10 8=25 9=25 10=10 11=8 12=10 13=10 | |
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x-Warsheep-x(GER) [Apple]
Posts : 29 Join date : 2012-08-17 Age : 32 Location : Bernkastel-Kues
| Subject: Re: Weapon got jammed Thu Jun 06, 2013 8:28 am | |
| ok ty , here are no aktiviti so i used urs player i closed the topic , if anyone write abaut this , pm to me | |
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| Subject: Re: Weapon got jammed | |
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| Weapon got jammed | |
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